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Subscription spending climbs
Retail

Subscription spending climbs

A Bank of America report shows that in the 12 months through July, retail and entertainment accounted for 43% of consumer subscription spending, with total spending up 7.7% year-over-year and Gen Z growth at 14%.

Ramp takes on AI expense
Technology

Ramp takes on AI expense

Enterprise AI spending is rising as a share of budgets, and Ramp has launched Router, an AI routing tool aimed at providing cost visibility and optimization control. Based on an exclusive interview with Ramp executives, this article analyzes the product's positioning, routing decision logic, and the industry's future.

New Research: Direct-to-Consumer is Already a $17Bn Market in Mobile Gaming – and the Rest of the App Economy is Set to Follow | Payments Dive
Press Releases

New Research: Direct-to-Consumer is Already a $17Bn Market in Mobile Gaming – and the Rest of the App Economy is Set to Follow | Payments Dive

Based on a survey of over 1,200 professional game developers, the new report reveals that the mobile gaming direct-to-consumer (DTC) market has reached approximately $17 billion, representing 15% of the $113.3 billion in-app purchase market. 92% of publishers expect DTC revenue growth in 2026, with leading adopters seeing a 35% increase in median revenue. The report notes that the DTC model is expanding into consumer app categories such as fitness, education, and entertainment.

Fiserv explores divestitures
B2B

Fiserv explores divestitures

Fiserv CEO Takis Georgakopoulos held two closed-door meetings with analysts this week to outline his business restructuring and operational continuity strategy. According to Cantor analysts, the company is still evaluating the potential sale of one of its two debit networks (STAR or Accel), leaning toward retaining STAR and divesting Accel. Meanwhile, Fiserv plans to consolidate 14 payment gateways into a single modernized solution and may adjust non-growth areas such as paper-based operations. The new CEO emphasizes continuity with predecessor Mike Lyons' strategy while maintaining stability in the existing management team.

TabaPay eyes bank charter
Banking

TabaPay eyes bank charter

TabaPay announced on Wednesday its intention to acquire Transact Bank, a deal supported by $155 million in funding led by FTV Capital, which will grant an OCC banking license upon completion, subject to Federal Reserve approval.

Stripe taps new stablecoin executive
Technology

Stripe taps new stablecoin executive

Stripe has hired Drew Turchin to lead its stablecoin card business. Turchin announced the news on social media last week, having previously served as head of business development at Uniswap Labs and Native Markets.

Study: Nearly Three-Quarters of Retailers Face Hidden Tax Compliance  Costs After Black Friday and Cyber Monday | Payments Dive
Press Releases

Study: Nearly Three-Quarters of Retailers Face Hidden Tax Compliance Costs After Black Friday and Cyber Monday | Payments Dive

According to new research released by merchant records company Reach, nearly three-quarters (71%) of retailers face unexpected tax compliance costs after the Black Friday/Cyber Monday (BFCM) peak season, primarily due to cross-border sales triggering new markets, tax thresholds, and jurisdictional requirements. Although 96% of respondents said they were confident in full compliance entering the last peak season, costs often only become apparent months later.

PhotonPay Unveils 2026 Global Game Operations Report, Exposing the Crucial Battleground for Revenue Realization | Payments Dive
Press Releases

PhotonPay Unveils 2026 Global Game Operations Report, Exposing the Crucial Battleground for Revenue Realization | Payments Dive

On June 26, 2026, PhotonPay released the "2026 Global Gaming Operations Report: From User Acquisition to Revenue Monetization." The report points out that as market growth matures, the competitive focus of the gaming industry has shifted from user acquisition to revenue monetization efficiency. Data shows that the number of global mobile gaming advertisers has increased by 21.9% year-over-year to 84,000 per month, with the top 100 games accounting for 57% of global mobile gaming revenue. The report also reveals the systemic revenue loss caused by fragmented localized payments and introduces PhotonPay's multi-channel orchestration solution.